- CreaLab Immersive narratives and interactive storytelling
- CreaLab Human-centered design
- CreaLab Design and development of digital games
- CreaLab Augmented reality
- CreaLab Virtual reality
- CreaLab Serious/applied games
- CreaLab Art Installations/projections
- CreaLab Surprise
The CreaLabs take place in the spring semester, with students typically working about 90 or 180 hours on a given task. Organized in groups, they develop topics and questions, generate new approaches and ideas, or analyze specific problems and develop solutions for them. Maybe together with you?