New interaction methods and the analysis of acceptable reaction times in the process of object recognition were evaluated by means of user studies and experiments with existing smart glasses and the developed open platform eGlasses.
Furthermore, it was shown that eye tracking can be used for easy interaction between a user and a graphical user interface displayed near the eye. Once the smart object is identified, the associated processes can be started, which connect eGlasses with the identified smart object, present the GUI of the smart object and finally execute the user's actions.